
Encoding Architectural Designs as Iso-surface Tilesets for Participatory Sculpting of Massing Models
Abstract: Developing participatory computational design systems for a wider professional community of architects is a key enabler to explore the benefits of massively-collaborative creative design search and discovery. In this paper we formulate three principles to increase the creative control of non-expert users when developing participatory computational design systems. We present an overview of four existing strategies for encoding design content into digital modeling environments and introduce a fifth one, assisted sculpting, that uses iso-surfacing and constraint-solving. Finally, we describe our technical implementation of an assisted sculpting digital environment with potential applications in creating massing models and schematic designs.
Design Modeling Symposium. Impact: Design With All Senses. Berlin. 2019
Related work: Creative Crowd (Masterthesis), Reptiles